AI Insights · Timothy · October 2022
Top 5 3D Cartoon Games on Android in El Salvador Q3 2022
Explore the performance of the top 5 3D cartoon games on Android in El Salvador during Q3 2022, featuring key metrics like weekly downloads, revenue, and active users.
In the third quarter of 2022, the top 5 3D cartoon games on the Android platform in El Salvador demonstrated varied performance across key metrics such as weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the trends and popularity of these games.
Stumble Guys from Scopely saw consistent weekly revenue, peaking at around $858 in the first week of August. Weekly downloads exhibited a decline from approximately 24.2K in early July to 14.9K by the end of September. Meanwhile, weekly active users increased steadily, reaching a peak of around 121.8K in early August before slightly decreasing to 108.9K by the end of the quarter.
Subway Surfers by SYBO Games had a notable revenue spike to about $55 in the first week of August but remained relatively low throughout the rest of the quarter. Weekly downloads fluctuated, starting at 13.7K in late June and ending at approximately 8.7K in late September. Active users saw a slight decline from around 95.9K at the beginning of the quarter to 84.3K at its end.
Cash Carnival Coin Pusher Game, published by Chivalry Technology Co., Limited, did not generate revenue but experienced a surge in downloads, peaking at around 22.1K in early August. Active users also showed significant growth, reaching approximately 20.1K in early August before tapering off to around 11.1K by the end of September.
Beach Buggy Racing from Vector Unit had modest revenue, with a peak of around $54 in mid-July. Weekly downloads remained fairly stable, averaging around 7K, with a slight increase to approximately 8.2K by the end of September. Weekly active users showed a consistent trend, peaking at about 51.8K in the last week of September.
Clash Royale by Supercell saw fluctuating weekly revenue, with a high of approximately $3.3K in early August. Downloads showed a steady pattern, averaging around 4.4K throughout the quarter. Active users remained robust, starting at around 337.4K and ending at approximately 288.6K by the end of September.
For more detailed insights and data on the performance of these apps, visit Sensor Tower.